<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:georss="http://www.georss.org/georss" xmlns:geo="http://www.w3.org/2003/01/geo/wgs84_pos#" xmlns:media="http://search.yahoo.com/mrss/"
		>
<channel>
	<title>Comments on: Adding realtime animation to chatbots inside games</title>
	<atom:link href="http://virtualheritage.wordpress.com/2005/12/22/adding-realtime-animation-to-chatbots-inside-games/feed/" rel="self" type="application/rss+xml" />
	<link>http://virtualheritage.wordpress.com/2005/12/22/adding-realtime-animation-to-chatbots-inside-games/</link>
	<description>Virtual Heritage VR, Games, Meaningful Interaction, Theory, Practice, Evalation</description>
	<lastBuildDate>Sun, 11 Jan 2009 12:54:29 +0000</lastBuildDate>
	<generator>http://wordpress.com/</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: ErikC</title>
		<link>http://virtualheritage.wordpress.com/2005/12/22/adding-realtime-animation-to-chatbots-inside-games/#comment-4</link>
		<dc:creator>ErikC</dc:creator>
		<pubDate>Sat, 24 Dec 2005 04:46:14 +0000</pubDate>
		<guid isPermaLink="false">http://virtualheritage.wordpress.com/2005/12/22/adding-realtime-animation-to-chatbots-inside-games/#comment-4</guid>
		<description>Good, yes www.pelicancrossing.com then support&gt;forums should work.
I also suspect that blender3D server may goup and down-well it is open source!</description>
		<content:encoded><![CDATA[<p>Good, yes <a href="http://www.pelicancrossing.com" rel="nofollow">http://www.pelicancrossing.com</a> then support&gt;forums should work.<br />
I also suspect that blender3D server may goup and down-well it is open source!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jon</title>
		<link>http://virtualheritage.wordpress.com/2005/12/22/adding-realtime-animation-to-chatbots-inside-games/#comment-3</link>
		<dc:creator>Jon</dc:creator>
		<pubDate>Fri, 23 Dec 2005 06:05:43 +0000</pubDate>
		<guid isPermaLink="false">http://virtualheritage.wordpress.com/2005/12/22/adding-realtime-animation-to-chatbots-inside-games/#comment-3</guid>
		<description>Actually looking at it a little closer i think the blender server was just a bit broken. It seems to be working now.</description>
		<content:encoded><![CDATA[<p>Actually looking at it a little closer i think the blender server was just a bit broken. It seems to be working now.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jon</title>
		<link>http://virtualheritage.wordpress.com/2005/12/22/adding-realtime-animation-to-chatbots-inside-games/#comment-2</link>
		<dc:creator>Jon</dc:creator>
		<pubDate>Fri, 23 Dec 2005 06:02:46 +0000</pubDate>
		<guid isPermaLink="false">http://virtualheritage.wordpress.com/2005/12/22/adding-realtime-animation-to-chatbots-inside-games/#comment-2</guid>
		<description>Blink 3d and Blender 3d links seem to be broken.

Blender 3d i&#039;m assuming should be http://blender3d.org

google seems to want to push me to http://www.pelicancrossing.com for Blink 3d</description>
		<content:encoded><![CDATA[<p>Blink 3d and Blender 3d links seem to be broken.</p>
<p>Blender 3d i&#8217;m assuming should be <a href="http://blender3d.org" rel="nofollow">http://blender3d.org</a></p>
<p>google seems to want to push me to <a href="http://www.pelicancrossing.com" rel="nofollow">http://www.pelicancrossing.com</a> for Blink 3d</p>
]]></content:encoded>
	</item>
</channel>
</rss>
